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amigaball.def.v
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Text File
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1995-06-22
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5KB
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182 lines
vehicle amigaball def {
name "an Amiga beachball"
flying
type thing
object {
at 0 0 12
centre 0 0 0
points {
/* top and bottom, followed by meridians */
0 0 10
0 0 -10
0 3.8268 -9.2388 /* 2 */
2.2494 3.0960 -9.2388 /* 3 */
3.6395 1.1826 -9.2388 /* 4 */
3.6395 -1.1826 -9.2388 /* 5 */
2.2494 -3.0960 -9.2388 /* 6 */
0 -3.8268 -9.2388 /* 7 */
-2.2494 -3.0960 -9.2388 /* 8 */
-3.6395 -1.1826 -9.2388 /* 9 */
-3.6395 1.1826 -9.2388 /* 10 */
-2.2494 3.0960 -9.2388 /* 11 */
0 7.0711 -7.0711 /* 12 */
4.1563 5.7206 -7.0711 /* 13 */
6.7250 2.1851 -7.0711 /* 14 */
6.7250 -2.1851 -7.0711 /* 15 */
4.1563 -5.7206 -7.0711 /* 16 */
0 -7.0711 -7.0711 /* 17 */
-4.1563 -5.7206 -7.0711 /* 18 */
-6.7250 -2.1851 -7.0711 /* 19 */
-6.7250 2.1851 -7.0711 /* 20 */
-4.1563 5.7206 -7.0711 /* 21 */
0 9.2388 -3.8268 /* 22 */
5.4304 7.4743 -3.8268 /* 23 */
8.7866 2.8549 -3.8268 /* 24 */
8.7866 -2.8549 -3.8268 /* 25 */
5.4304 -7.4743 -3.8268 /* 26 */
0 -9.2388 -3.8268 /* 27 */
-5.4304 -7.4743 -3.8268 /* 28 */
-8.7866 -2.8549 -3.8268 /* 29 */
-8.7866 2.8549 -3.8268 /* 30 */
-5.4304 7.4743 -3.8268 /* 31 */
0 10 0 /* 32 */
5.8779 8.0902 0 /* 33 */
9.5106 3.0902 0 /* 34 */
9.5106 -3.0902 0 /* 35 */
5.8779 -8.0902 0 /* 36 */
0 -10 0 /* 37 */
-5.8779 -8.0902 0 /* 38 */
-9.5106 -3.0902 0 /* 39 */
-9.5106 3.0902 0 /* 40 */
-5.8778 8.0902 0 /* 41 */
0 9.2388 3.8268 /* 42 */
5.4304 7.4743 3.8268 /* 43 */
8.7866 2.8549 3.8268 /* 44 */
8.7866 -2.8549 3.8268 /* 45 */
5.4304 -7.4743 3.8268 /* 46 */
0 -9.2388 3.8268 /* 47 */
-5.4304 -7.4743 3.8268 /* 48 */
-8.7866 -2.8549 3.8268 /* 49 */
-8.7866 2.8549 3.8268 /* 50 */
-5.4304 7.4743 3.8268 /* 51 */
0 7.0711 7.0711 /* 52 */
4.1563 5.7206 7.0711 /* 53 */
6.7250 2.1851 7.0711 /* 54 */
6.7250 -2.1851 7.0711 /* 55 */
4.1563 -5.7206 7.0711 /* 56 */
0 -7.0711 7.0711 /* 57 */
-4.1563 -5.7206 7.0711 /* 58 */
-6.7250 -2.1851 7.0711 /* 59 */
-6.7250 2.1851 7.0711 /* 60 */
-4.1563 5.7206 7.0711 /* 61 */
0 3.8268 9.2388 /* 62 */
2.2494 3.0960 9.2388 /* 63 */
3.6395 1.1826 9.2388 /* 64 */
3.6395 -1.1826 9.2388 /* 65 */
2.2494 -3.0960 9.2388 /* 66 */
0 -3.8268 9.2388 /* 67 */
-2.2494 -3.0960 9.2388 /* 68 */
-3.6395 -1.1826 9.2388 /* 69 */
-3.6395 1.1826 9.2388 /* 70 */
-2.2494 3.0960 9.2388 /* 71 */
} /* points */
face 152 f { 0 62 63 }
face 60 f { 0 63 64 }
face 60 f { 1 3 2 }
face 152 f { 1 4 3 }
face 152 f { 2 3 13 12 }
face 60 f { 3 4 14 13 }
face 152 f { 13 14 24 23 }
face 60 f { 12 13 23 22 }
face 152 f { 22 23 33 32 }
face 60 f { 23 24 34 33 }
face 152 f { 33 34 44 43 }
face 60 f { 32 33 43 42 }
face 152 f { 42 43 53 52 }
face 60 f { 43 44 54 53 }
face 152 f { 53 54 64 63 }
face 60 f { 52 53 63 62 }
face 152 f { 0 64 65 }
face 60 f { 0 65 66 }
face 60 f { 1 5 4 }
face 152 f { 1 6 5 }
face 152 f { 4 5 15 14 }
face 60 f { 5 6 16 15 }
face 152 f { 15 16 26 25 }
face 60 f { 14 15 25 24 }
face 152 f { 24 25 35 34 }
face 60 f { 25 26 36 35 }
face 152 f { 35 36 46 45 }
face 60 f { 34 35 45 44 }
face 152 f { 44 45 55 54 }
face 60 f { 45 46 56 55 }
face 152 f { 55 56 66 65 }
face 60 f { 54 55 65 64 }
face 152 f { 0 66 67 }
face 60 f { 0 67 68 }
face 60 f { 1 7 6 }
face 152 f { 1 8 7 }
face 152 f { 6 7 17 16 }
face 60 f { 7 8 18 17 }
face 152 f { 17 18 28 27 }
face 60 f { 16 17 27 26 }
face 152 f { 26 27 37 36 }
face 60 f { 27 28 38 37 }
face 152 f { 37 38 48 47 }
face 60 f { 36 37 47 46 }
face 152 f { 46 47 57 56 }
face 60 f { 47 48 58 57 }
face 152 f { 57 58 68 67 }
face 60 f { 56 57 67 66 }
face 152 f { 0 68 69 }
face 60 f { 0 69 70 }
face 60 f { 1 9 8 }
face 152 f { 1 10 9 }
face 152 f { 8 9 19 18 }
face 60 f { 9 10 20 19 }
face 152 f { 19 20 30 29 }
face 60 f { 18 19 29 28 }
face 152 f { 28 29 39 38 }
face 60 f { 29 30 40 39 }
face 152 f { 39 40 50 49 }
face 60 f { 38 39 49 48 }
face 152 f { 48 49 59 58 }
face 60 f { 49 50 60 59 }
face 152 f { 59 60 70 69 }
face 60 f { 58 59 69 68 }
face 152 f { 0 70 71 }
face 60 f { 0 71 62 }
face 60 f { 1 11 10 }
face 152 f { 1 2 11 }
face 152 f { 10 11 21 20 }
face 60 f { 11 2 12 21 }
face 152 f { 21 12 22 31 }
face 60 f { 20 21 31 30 }
face 152 f { 30 31 41 40 }
face 60 f { 31 22 32 41 }
face 152 f { 41 32 42 51 }
face 60 f { 40 41 51 50 }
face 152 f { 50 51 61 60 }
face 60 f { 51 42 52 61 }
face 152 f { 61 52 62 71 }
face 60 f { 60 61 71 70 }
/* bouncing effect */
bounce -1 1 { - - 30 }
}
}